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ITP Alumni win MacArthur Digital Learning Grants

Congratulations to several ITP alumni for winning awards from the MacArthur Foundation!

From the MacArthur Foundation website (http://digitallearning.macfound.org)

"17 Innovative Projects to Share $2 Million in Inaugural Digital Media & Learning Competition Selected from a pool of more than 1000 applications, the MacArthur Foundation and HASTAC announced awards of up to $238,000 for 17 projects that are expected to produce promising innovations in the use of digital media for learning. (February 21, 2008)"

Ohmwork
Vision Education is a recipient.  ITP Alumna Tali Padan ('05) and Ed Bringas ('05) were one among the principle writers of the grant. ITP and Faculty member and alumna Marianne Petit ('91) are the principle collaborators.
Ohmwork is a new social network and podcast site where young people can become inventive and passionate about science by sharing their do-it-yourself (DIY) science projects. They can also contribute to one another's projects, customize the site, and collaborate as part of their collective digital learning. Developed by Vision Education, Ohmwork aspires to become an online network for DIY science. 

Always With You
Leba Haber (ITP '03)
The Always With You network will connect young African social entrepreneurs with young North American professionals. Using mobile phone technology, which is now widespread, this network will facilitate both micro-funding and the exchange of professional advice to projects in Africa that promote public benefit. A website will share the project’s successes, lessons learned, and new ideas for scaling toward future collaborative and transnational youth partnerships.

Let the Games Begin
Suzanne Seggerman
The Let the Games Begin workshop is a soup-to-nuts tutorial on the fundamentals of social issue games. Appealing to those who are new to designing learning games but passionate about social issues, the workshop will feature leading experts on topics including game design, fundraising, evaluation, youth participation, distribution, and press strategies. The workshop will be held in conjunction with the 2008 Games for Change Festival, and will be extended for the rest of the year through an online community dedicated to learning about social games.