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Experimental Projects Using Flash

H79.2476   Lecture   4 Credits
Instructor(s): Brossier

This course covers three areas of advanced skills and applications of Flash's Actionscript programming language. The first part of the class looks at creating lifelike animations using object oriented programming techniques. Included in this area is the use of Flash 8 bitmapData object for bitmaps manipulations. The second section deals with creating multi-user social applications and games. The server technology used is the Communication Server (audio, video and data). The last part of the class explores the development of applications for cellular telephones and specifics of such devices and networks. By the end of the semester, students concentrate on one of these three areas for their final project. Introduction to Computational Media or basic programming knowledge is a prerequisite. The basics of Actionscript will not be covered so the class is only recommended to those who have already taken an introductory Flash course or have otherwise learned the basics of Actionscript elsewhere.