Skip to content
Small FontMedium FontLarge Font
home > ITP
SEARCH

Small Scale Game Programming and Design

H79.2304   Lecture   4 Credits
Instructor(s): Lee

This class is for students who are interested in game design, on both a theoretical and practical level. Through the design and development of small-scale digital games students learn the following: fundamental game design concepts; an approach to programming as a design problem; basic game programming techniques; how to apply this knowledge to create digital games; and an iterative approach to game design and development. The class focuses on small-scale digital game development through the study and play of games, structured programming exercises, conceptual game design projects, with a focus on process. Students learn to use game design as a framework for studying games and programming. The emphasis is on games and programming as systems. The course uses Macromedia Director as a development tool as Director with Shockwave plug-ins for web browsers is one of the most popular and effective development tools and delivery media for Internet games. This is not an introductory course to Director or Lingo. Students are expected to have programming skills.