H79.2291 Lecture 4 Credits
Instructor(s): Gauthier
This course is an introduction to 3D and digital cinematography using Maya, MEL scripting, After Effects, Z-brush and Combustion innovative. This course offers access to the motion-capture lab for live recording of animations and for importing motion into character animation using Maya and MEL scripting. Students create an hybrid of video and 3D animation in order to re-interpret, digitally, motion, colors, textures, camera movements, gestures, sounds and human expressions. Students create their own stories combining video footage from reality and fantasy virtual worlds. Topics addressed include building sets with digital storyboards, creating animated digital characters from hand-drawn sketches, Machinima movies, organic growth, camera tracking, character animation, lighting and compositing. In addition to the simulation of natural and urban environments, real-time physics, fluid dynamics, sound modeling and procedural textures are covered. This course introduces students to a wide range of techniques and skills used for storytelling, pre-visualization and gaming. Students prepare weekly assignments and a 3D animation for their final project. No pre-requisite is needed for this class. Students can use alternative 3D software tools. More at http://www.tinkering.net/vreal/


















