H79.2272 Lecture 4 Credits
Instructor(s): Lantz
This class is an intensive, hands-on workshop addressing the complex challenges of game design. In this workshop, students: analyze existing digital and non-digital games, taking them apart to understand how they work as interactive systems; create a number of non-digital games in order to master the basic design principles that apply to all games regardless of format; critique each other's work, developing communication skills necessary for thriving in a collaborative field; explore the creative possibilities of this emerging field from formal, social, and cultural perspectives; develop techniques for fast-prototyping and iterative design that can be successfully applied to all types of interactive projects Learning how to create successful non-digital games teaches us about fundamental game design principles and provides a solid foundation for the development of digital games. As a final project students work in self-selected groups of any size to create a game of any type.


















